Since I finished school, I've worked on my own as a freelancer and for my remake of Helbreath,
Helbreath Empire (2012 - 2018).
I've introduced myself to programming with this project mostly, as it took nearly 4 active years to develop it.
This is an online MMORPG game, and it included many things such as basic graphics programming, TCP/UDP networking, game mechanics and logics, user interface, web development, game files auto-updater, database implementations, multi-threading, server setup, management tools, content creation, server security, big refactoring for porting pieces from old to newest C++ standards, etc.