An open launcher, installer and update server for any software, with game hubs.
Players run one setup .exe: installed, updated and playing.
Every file is known by its hash; what a player already has is never fetched again.
Move or rename folders on the server: players' files are moved in place, not downloaded.
The first install comes as one bundle that can live on free mirrors; your server only sends updates.
Installer and launcher in eight languages, with a searchable language picker.
Manifests are signed (ECDSA P-256): a tampered update is refused.
A small store of servers for one game, with accounts per server and auto-login.
Upload, publish, sign, view the patch and the remote files, approve hub subscriptions.
One command installs the web server, PHP, database, FTP and TLS: local, LAN or internet.
For games and for any software: an app is a folder of files published as an update tree.